I've reviewed several GURPS books, and a few other related products, on RPGnet. They are listed in reverse chronological order.
GURPS Martial Arts
Style: 5 (Excellent!)
Substance: 5 (Excellent!)
An enjoyable and comprehensive book, covering everything from unarmed combat to knights dueling on the battlefield. A wealth of advice and history coexists with crunchy rules, which are easily adjusted from gritty realism to outright wuxia.
Here you can download gurps 4th edition basic set shared files that we have found in our database: GURPS 4th Edition Basic Set.pdf from mediafire.com 15.88 MB, GURPS - 4th Edition - Basic Set.pdf from mega.co.nz 15.88 MB, GURPS - 4th Edition - Basic Set.pdf from mega.co.nz 15.88 MB, Gurps 4th edition basic set characters pdf from 4shared.com. Page 2 of 338. GURPS is the most flexible roleplaying system ever created. With just this book, you can adventure in any world you can imagine. GURPS Magic - Magic is Everywhere Completely revised and updated for GURPS Fourth Edition, this full-color PDF combines the spells fr. The current Fourth Edition makes it even better! This 240-page, full-color PDF contains everything a GM needs to create and run a GURPS Fourth Edition.
GURPS Fantasy (PDF)
Style: 4 (Classy & Well Done)
Substance: 5 (Excellent!) F1 2002 mod 2008 download.
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An amazingly in-depth toolkit to help any GM create and run a campaign in a fantasy world. Explores all of the tropes that make fantasy fun and translates them into gaming. Recommended even if you don't run GURPS.
GURPS Magic (PDF)
Style: 3 (Average)
Substance: 4 (Meaty)
An electronic version of the GURPS sourcebook which expands the magic system and updates hundreds of spells to Fourth Edition rules, along with a new magic system and expanded rules for alchemy. Packed full of goodies.
GURPS Powers
Style: 4 (Classy & Well Done)
Substance: 5 (Excellent!)
A valuable expansion for the Basic Set that adds new modifiers, rules, and concepts to GURPS, along with a hefty dose of advice on running a game with powers. Useful for every fantastic genre, not just supers.
GURPS Banestorm
Style: 4 (Classy & Well Done)
Substance: 5 (Excellent!)
A well designed world, lovingly crafted with plot hooks and adventures galore, merging the fantastic with the all too real, Banestorm has something for everyone.
SPANC (a SJG card game)
Style: 5 (Excellent!)
Substance: 4 (Meaty)
What's better than a catgirl? A ninja catgirl! But what's better than that..? How about a card game with a great sense of humor that doesn't sacrifice good gameplay for the laugh? An easy to learn game with plenty of replay value and plenty of Phil Foglio catgirls.
GURPS Casey & Andy
Style: 4 (Classy & Well Done)
Substance: 4 (Meaty)
A faithful and well-done adaptation of the Casey & Andy webcomic. Fans of the strip will find much to like here, as will any gamer that enjoys settings, characters, and adventures with a bizarre sense of humor.
GURPS 4th Edition GM's Screen
Style: 4 (Classy & Well Done)
Substance: 5 (Excellent!)
Well designed and laid out, this screen is an indispensable aid for any GM. What makes it a great value, however, is the useful supplemental material that it comes with.
GURPS Dragons
Style: 5 (Excellent!)
Substance: 4 (Meaty)
A very promising preview of things to come with the new GURPS line -- a FULL treatment of the subject packed into a well-crafted, beautiful book.
GURPS WWII: Return to Honor
Style: 2 (Needs Work)
Substance: 4 (Meaty)
An informative and readable sourcebook for the Battle of France, the French Resistance, the Free French, the French Foreign Legion.. actually, anything involving France and WWII is covered here. Amazing, considering the small size and price tag..
GURPS WWII: Hand of Steel
Style: 4 (Classy and well done)
Substance: 4 (Meaty)
Well written, well layed-out, packed with everything you need to know to run a commando (special forces) game in a GURPS WWII campaign.
Vigilante (a SJG non-RPG product)
Style: 4 (Classy and well done)
Substance: 1 (I Wasted My Money)
Unique and interesting, but only as a form of artistic expression. Nothing gameable here, I'm afraid.
A rough breakdown of GURPS books. Bottom tier are core books necessary to play, moving up to least necessary. Using resources from further up the stack requires less preparation work on the part of the game master.
This is a listing of the publications from Steve Jackson Games and other licensed publishers for the GURPSrole-playing game.
Fourth Edition[edit]Core books[edit]
These are the books necessary to play, with the core rules used in all settings (GURPS Basic Set: Characters and Campaigns), plus basic accessories.
Free core books[edit]
Other free books[edit]
There is a total of 28 free GURPS products given out as no-cost PDFs,[11] in addition to the three above and one below, this includes:
Rules supplements[edit]
These books detail general rules not used in all possible campaign, such as rules for magic spells, for superpowers and for martial arts.
Genre toolkits[edit]
These books describe how to design and play campaigns in a particular genre, such as fantasy, science fiction or detective fiction.
Fictional settings[edit]
These supplements details how to design and play campaigns set in particular fictional settings, either specific to GURPS (such as 'Banestorm', a fantasy setting, or 'Infinite Worlds', about exploration of parallel universes) or independent of it (such as the Star Trek universe).
Locations[edit]
Gurps Locations is a series of 5 sourcebooks:[57]
The original idea was published by Alberto Ricci Bitti in EDN: I improved upon it and published it as another design idea in EDN: Following that, I developed it as a full blown application and included it as Chapter 5 as part of my book 'Excel by Example: A Microsoft Excel Cookbook for Electronics Engineers' published by Newnes/Elsevier (if you'll pardon the commercial). >LCD Font Maker 3 can make pixel font data for LCD. Lcd font maker 3.92 crack. > >Can download from > > One of the most ingeneous uses of Microsoft Excel that I have come across is to use it for a character generator. >this tool maybe can help you. -Aubrey Kagan.
Technology and equipment[edit]
These handbooks describe the data, in terms of GURPS, of specific objects, gadgets and vehicles, and how to construct new ones.
Spaceships[edit]
These handbooks give a streamlined method for spacecraft construction and combat. Volumes 1 through 8 written by David Pulver.
Creatures[edit]
These handbooks describe monsters and creatures.
Dungeon Fantasy series[edit]
These handbooks describe how to reduce GURPS to the essential abilities and rules you need to play in a typical Medieval Fantasy 'Dungeon Crawl' type of game.
Action series[edit]
These supplements describe how to reduce GURPS to the essential abilities and rules you need to play in games inspired by action movies of the 1980s and beyond.
Power-Ups series[edit]
These supplements add a small set of new abilities for characters.
Gurps 4th Edition Pdf
Monster Hunters series[edit]
These handbooks describe how to reduce GURPS to the essential abilities and rules you need to play in a typical modern 'Monster Hunting' type of game. Example settings include Buffy the Vampire Slayer, or Charles Stross's The Laundry series.
Older editions[edit]Core books[edit]
Rules supplements[edit]
Characters[edit]
Creatures[edit]
Technology and equipment[edit]
Genre toolkits[edit]
History and culture[edit]
Fictional Settings[edit]
Gurps Fourth Edition PdfBook adaptations[edit]
The following fictional settings are adaptations of preceding fictional works originating in novels:
Video game adaptations[edit]
Supers[edit]
Transhuman Space[edit]
Traveller[edit]
A set of books designed to allow game play in Traveller's Third Imperium science-fiction setting using the GURPS rule system. Traveller was originally published in 1977 by Game Designers' Workshop. Steve Jackson Games also publishes online Journal of the Travellers' Aid Society, the official magazine of Traveller.[81]
World War II[edit]
System conversions[edit]
Adventures[edit]
Japanese products[edit]
Several books were produced in Japanese, mostly by the Japanese company Group SNE, and published by various publishers.
Gurps 4th Edition Magic PdfKorean products[edit]
The Korean publisher Dayspring Games (Korean: ëìì¶í ì´ì¬ëª
) published the Korean translation of GURPS and at least an original supplement, GURPS Sylfiena, a fantasy setting.[86]
References[edit]
External links[edit]
Gurps Fourth Edition Zombies Pdf
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